100 REM PRIORITAETEN EINES SPRITES 110 REM 120 REM SPRITEDATEN IN BLOCK 128 LADEN 130 REM 140 FOR N=8192 TO 8254:READ Q:POKE N,Q:NEXT 150 DATA 0,160,0,2,168,0,2,145,64 160 DATA 2,85,64,2,85,0,0,84,0 170 DATA 0,208,0,0,240,0,1,124,0 180 DATA 5,255,0,23,255,0,23,255,64 190 DATA 5,255,80,1,252,80,0,168,0 200 DATA 0,170,0,2,250,128,10,194,128 210 DATA 91,2,128,92,6,128,21,69,84 220 REM ***************************** 230 REM PRIORITAETEN SETZEN 240 REM 250 REM VORBEREITUNGEN 260 REM 270 REM FARBEN 280 POKE53280,5:POKE53281,0:POKE53285,8 290 POKE53286,11:POKE53287,7 300 REM 310 POKE53276,1:REM SPRITE 0 MULTICOLOR 320 POKE53277,0:REM VERGROESSERUNG LOESCHEN 330 POKE53248,160:POKE53249,120:REM ANFANGSPOSITION 340 GOSUB420:REM GITTER ZEICHNEN 350 POKE53269,1:REM SPRITE 0 AN 360 GETT$:IFT$=""THEN360 370 IFPEEK(53275)=0THENPOKE53275,1:GOTO360 380 POKE53275,0:GOTO360 390 REM 400 REM GITTER ZEICHNEN 410 REM 420 PRINT"[147]"; 430 PRINTTAB(15)" [146]" 440 FORW=1TO4 450 PRINTTAB(15);"[194][194][194][194][194][194]" 460 NEXTW 470 PRINTTAB(15);" [146]" 480 RETURN